This is week 2 of Fantastic February. This week’s installment is “Impossible Creatures”. I got this game when it first came out in 2002 and I still play it all the time to this day.
“Impossible Creatures” is a 1-6 player real-time strategy game for Microsoft PC. In this game, you make an army of genetically altered animals and use them to attack other creatures.
The story of the campaign mode starts out with Rex Chance (you) receiving a letter from his father, whom he thought was dead. The letter says that he’s been living in exile on an island and wants to see his son before he dies to tell him everything that’s happened. Upon getting there, you get attacked by a weird beast that seems to be a cross between a wolf and a scorpion. You find out a man named Upton Julius betrayed everyone, and he tries to capture you. It’s up to you to stop him and find your father. The story isn’t bad, but it’s been done many times over.
The gameplay is a lot like “StarCraft”. 2-6 players or CPU-players each get a base and a couple workers to start with and they have to collect minerals to make creatures to fight for them.
The gameplay for Campaign mode is almost exactly like regular modes, but with a few small differences. For instance, you control Rex Chance and his father’s friend Lucy. Rex has to collect the DNA from each animal before he can use it to make a creature. What’s nice, though, is that it gives you a basic description of each creature and some recommendation of how to use each animal as you collect its DNA. Lucy is basically just a worker who can steal enemy research in a few levels. The campaign mode isn’t all that great, but it’s not the main focus.
There are 3 different PvP modes. You can destroy the enemy lab, where you only have to destroy their main building. You can destroy the enemy base, where you have to destroy every building before they are eliminated. Or, you can hunt Rex, where you find and kill a player’s Rex Chance.
I also love how you can split the teams any way you want. It can be 2 vs 3 vs 1 if you really feel like it. I’m also glad that you can choose what color you are instead of just being random each battle. These are small changes, but they are much appreciated.
You create your own armies of 9 different creatures. You make creatures by fusing 2 animals together. Say you want the head of a rhino for power and legs of a cheetah for speed. You choose which parts of each animal go into each creature. But, the stronger the creature, the more research is needed before you can use them. I love this feature because it adds more strategy to an already classic game style. I also love being able to choose everything and make it my own like an RPG.
There are also different movement abilities like flying and swimming. These require different buildings to make, but can give you a great advantage. There are also disadvantages, though. Making them able to swim may make them more expensive. And amphibious creatures lose speed in both land and water. Flyers are much faster than any other creature since they can go over obstacles. However, they are weak to air defense towers, which deal a ton of damage. Having different possibilities like this add even more strategy into army-building and how to use them in battle.
There are also different special abilities you can use by having specific parts of an animal. For example, having a spitting cobra head gives the creature a ranged attack. Or, you can have a chameleon tail to use camouflage, which makes it invisible to most creatures. Or, a rat’s head to infect a creature with the plague. There are all these and many more. The strategies are nearly endless with all the different combinations of abilities and stats you can mix.
Overall, I think this is a great game. Really, the only reason this game wasn’t very popular was solely because it wasn’t advertised much. I highly recommend this game to anyone who enjoys real-time strategies like “StarCraft”.